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kill_consort [country tag] DLC: Rights of Man. The ID of the character to pass to the event. For example, 'commandlistfile.txt'. See arguments for ability IDs. The ID of the trait you wish to remove from your ruler. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. A number between 0 and 100. This console command will run all of the commands within the file with the specified name. This command colonizes the specified province for your current country. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. Optional. country_modifier [country tag] [modifier id]. Specify a negative number to remove loyalty. Optional. The amount of reform desire you wish to add to your country. HOI4 Console Commands This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. Optional. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. Reform IDs: The ID of the Golden Bull you wish to give to the current pope. This is a debug command. Optional. This cheat makes the specified country no longer a rival of your current country. This is a debug tool - it is used to test for GPU memory leaks. Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This command can be used to increase or decrease inflation within a specified country. The amount of money you wish to add to the Curia Treasury. The country tag of the country you wish to add reform progress to. Specify a negative number to reduce unrest. The tag of the country you wish to toggle AI for. If specified, the country with this tag will be the country that assimilates the specified province. See. Sender. For example, commands.txt. 9 yr. ago. Optional. This command kills the first cardinal (in the cardinal list) of the specified country. This debug command will refresh to performance counter for knowledge. #1 Bandini Aug 13, 2013 @ 7:06pm That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. age_consort [years] [country tag] DLC: Rights of Man. All countries below this limit will be highlighted. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. It will be saved in your game's installation folder. If not specified, this command will apply to the country you are currently playing as. Specify negative numbers to remove imperial authority. The amount of base unrest you wish to add. The province must be part of a colony. Specify a negative number to remove population. The country tag of the country you wish to protect/control the other specified country tag. If specified, this command will change the drill of all sub units for the country with the specified country tag. The tag of the country you wish to add the diplomat enroute to. This command prints to console the amount of memory (RAM) the game is currently using. This command can be used to discover the capital of the specified country for a specified country. This command adds a colonist to the country with the specified country tag. The ID of the province you wish to change the controller of. The ID of the province you wish to start a revolt within. They will extend your range after you finish coring them. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). This console command starts the incident with the specified ID for the country with the specified country tag. 1 Reply saturnus40 4 yr. ago The colonized province will become a core with the province's original characteristics (like religion and culture). Optional. This command shows and hides (toggles) the pause banner in the game's GUI. Specify a negative number to remove army tradition. This command will embrace a specified institution within a specified province. Court member IDs: The ID of the culture you wish to set the court member's to. Powers are administrative, military, diplomatic, etc. add_to_curia_treasury [amount] DLC: Emperor. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. The ID of the province you wish to change the base unrest of. Note that this command *sets* age, it does not add this number to the consort's existing age. Specify negative numbers to reduce reform progress. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. This command will run the event with the specified ID. The country tag of the country imposing aggressive expansion on the first specified country. A number. It is used to test touch/collisions. See argument explanation for estate IDs. The ID of the province you wish to toggle FoW within. The country tag of the country that you wish to play as. The country tag of the country you wish to change the progress of harmonization for. This command (without any arguments) reloads the game shaders. This is a debug tool - it is used to test for memory leaks. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). The amount of favor you wish to add. This command changes the date of the game to the date specified. This console command will create a light ship with the specified name and abilities as a flagship. And like all of the games that Paradox makes, EU4 is a master class in complexity. This command will toggle AI for the specified minister (see argument information for IDs). event [event id] [country tag] [option id]. The ID of the provice you wish to start the pirate within. See argument information for religion school IDs. If a country tag is specified, it will be executed within that country. The ID of the province you wish to view province flags for. flagship_heavy [name] [ability id] [ability id] [ability id]. Optional (default amount is 100). If not specified, the country you are playing as will be affected. This command adds the specified amount of money to the Curia Treasury. Used for debug/development purposes, not recommended for players. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This command adds a missionary to the country with the specified country tag. This command adds a diplomatic enroute to the country with the specified tag. culture - Changes province culture to your primary culture. See argument information for subject types and IDs. Use the command 'frenzy_off' to disable. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. This command adds the specified trait to the ruler of the country you are currently playing as. Optional. This command removes a country from your country's interest. The country tag of the country you wish to add/remove church power from. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). If you do not specify a country tag here, the consort within your current country will be killed. The amount of drill to set the country's sub units to. The tag of the country you wish to add a heir to. Optional. The ID of the province to toggle state/territory status for. The country tag of the country the Chinese Emperor you wish to change the meritocracy of belongs to. what you want it to be called). This cheat will add the specified amount of stability to the specified country tag. The ID of the province to set the flag for. The ID of the province you wish to add population ID. This debug command shows the landing page for the DLC with the specified key. See tags at. Optional. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). Type the name of a console command into the search box to instantly search 305 EU4 commands. Note that this command applies to the Shinto religion. 'combat_dice 3' would mean the combat dice would always land on 3. If you specify a country tag, the age of the heir of that country will be changed. The name of the newly created light flagship (i.e. This is a debug command - it tests a specified event (and character). This debug command will print debug data for the AI budget relating to the country you are playing as. You can use the colonial map mode to see colonial range even on colonized provinces (if you hover over them). This command re-initiates the chat (reloads the chat). change_religion [country tag / province id] [religion id]. The amount of doom you wish to add to the target country. This command will make your current country surrender. The amount of sailors to add to the specified country. The country tag of the country you wish to make the controller of the specified province. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. The ID of the province flag you wish to clear. Optional. This command makes the specified province no longer a core of the country it belongs to. This console command assimilates the province with the specified ID. The name of the file containing the commands you wish to run. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The country tag of the country you wish to add Revolutionary Zeal to. This command adds the specified amount of humans to your current country. change_religion_court [court member id] [religion id]. Specify a negative number to remove. The speed you wish to run the game at, a number between 0 and 5. If not specified, the country you are playing as will be affected. The amount of army professionalism to add. The ID of the distaster you wish to start - e.g. Hover over a cheat code to view detailed argument explanation. Press ~ (the key above TAB) to bring up the console. If a country tag is specified as a second argument, absolutism will be added to this country. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. If not specified, the incident will start in your country. Use the command 'combat_dice -1' to restore normal functionality (random). This command prints information about diplomatic relations to the game console. 1950.02.23 for the 23rd February 1950. The country tag of the country you wish to add or remove military power to/from. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The ID of the province you wish to view province modifiers for. This command spawns the unit with the specified ID within the province with the specified ID. A protectorate is a country that is protected and controlled by another. If not specified, this will be the country you are currently playing as. Specify a negative number to remove stability. The country tag of the country you wish to annex the first specified country. Note that this command only works for provinces that are a part of a colony. See our. 4. This command removes a claim a specified country has made on a province. The amount of money you wish to add to the treasury. The country tag of the country you wish to add navy tradition to. Specify a negative number to remove. The name of the actor, or mesh you wish to spawn. If not specified, the idea group will be added to the country you are currently playing as. This command adds the specified amount of navy tradition to the country with the specified country tag. The country tag of the country that has aggressive expansion imposed on that you want to clear. See arguments for ability IDs. If not specified, they will be added to the country you are currently playing as. If a country tag is specified as an argument, this command will apply to the country with that tag. The ID of the institution you wish to embrace. The tag of the country you wish to add a consort to. See argument information for where to place the file. They might also have the advisor or some other bonus as well. If you do not specify a country tag, the country you are playing as will be affected. remove_cb [casus belli id] [country tag] [country tag]. If you do not specify a country tag here, your own country will be affected. This command reloads all lakes existing across the game. This will print price information to the game.log file. Optional. Victoria 2 Cheats The ID of the idea group you wish to add. This command can be used to add or remove liberty desire from a country, specified by its country tag. This cheat sets the age of your country's consort to the specified amount of years. Province manpower is base manpower * manpower efficiency * local autonomy. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. 'English'). The ID of the province you wish to win the siege for. In the background, it works by simulating a save twice and checking that the two saves are the same. The country tag of the country you wish to add the casus belli to. The country tag to add spy network points to. The ID of the global flag you wish to clear. harmony [amount] [country tag] DLC: Mandate of Heaven. The admiral's Fire rating, a number from 0-6. If specified, the country with the specified tag will have their liberty desire modified. Golden bull IDs: A number. See our, This command adds natives to the province with the specified ID. army_professionalism [amount] [country tag]. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. The amount of man power is 1000x the number entered (e.g. This command will add 100 Papal Influence to the country with the specified tag. The amount of harmony you wish to add. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). This command adds and removes karma from a specified Buddhist country. The country tag of the country you wish to start the incident within. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. 1 for level one, 2 for level two, and 3 for level three. The tag of the country you wish to add or remove administrative power to/from. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This command enables and disables (toggles) the collision box debug information being drawn on the screen. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. Useful for debugging issues related to AI budgets. not your computer/real life date). This is a debug command. If not specified, all institutions within the province will be embraced. This command will add the specified amount of army professionalism to a specified country tag. The ID of the Shinto incident you wish to start. If you specify a second country tag, the consort will be of that nationality. This is a toggle command. See argument information for where to place the file. The tag of the country with the capital you wish to discover. Use clr_flag to remove. What's up, I'm subsurf. Negative numbers can be used to decrease the absolutism of a country. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. Optional. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. See arguments for ability IDs. The ID of the province you wish to set the AI's invasion target to. If specified, this command will apply to the absolutism of the country with the specified tag. The country tag of the country's leader you wish to change the legitimacy of. This command resets the personal deity of your current country. This command changes the age of the heir of your current country. Terrain ingcognita is the hiding of unknown (i.e. Press the up or down arrow keys to traverse through previously executed commands. This cheat will annex the country with the specified tag for either your own country or a specified country. If revolts are enabled, running this command will turn them off. spread_revolution [province id] DLC: Emperor. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. The country tag of the country you wish to start a golden age within. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . This command prints a list of all countries and their general ideas to the game.log file. If game controller support is enabled, typing this command will turn it off. Use 'timer' to see results/data collected. The ID of the court member you wish to change the culture of. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). If you do not specify an amount, the default (500) will be added. Age of Empires Cheats. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. This command can be used to set the unity of a country's horde to a specified value. The amount of local autonomy you wish to add to the specified province. Could well be more than 10%, maybe 25%. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. Specify a negative number to remove liberty desire. The tag of the country you wish to add authority to.